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Сообщество Империал: У каждого свой Morrowind; Сообщество Империал

Сообщество Империал: У каждого свой Morrowind! — Сообщество Империал

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У каждого свой Morrowind!

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Как и в оригинале, а вот в 10 раз это приходится между городами пешком ходить.

Это тоже более менее ванильная механика (примерно потому что цены на разные навыки колеблются, уж не знаю почему).
Если б у тебя было увеличено в 10 раз, то цены на обучение были бы от 5000 самые дешевые.

Исходя из этого можно предположить, что и скорость прокачки тоже ванильная.
Кстати, если очень легко, то есть ползунок для сложности в настройках.

Этот мод возвращает в Morrowind большую часть вырезанного контента

Остались тут еще те, кто играет в The Elder Scrolls III: Morrowind? Хоть раз в год, ради освежения памяти? Если такие есть, то вам стоит обратить внимание на мод Morrowind Uncut от Ferretmyster. Он возвращает в игру большую часть контента, вырезанного Bethesda из GOTY-издания Morrowind.

Хотя в сети можно найти и другие моды, возвращающие в игру контент, автор Morrowind Uncut уверяет, что у него в три раза больше контента, чем у конкурентов.

Morrowind Uncut включает:

  • 1 новую деревню
  • 6 новых интерьеров
  • 4 новых данжена
  • 3 новых существа
  • 3 новых артефакта
  • 9 новых видов оружия
  • 7 новых квестов
  • 6 новых загрузочных экранов
  • 14 новых заболеваний
  • 18 патчей
  • 55 новых NPC
  • 137 новых вещей
  • новые текстовые диалоги
  • новые озвученные диалоги
  • новые анимации
  • новые звуковые эффекты
  • новые пути для путешействий
  • и другое

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Градоначальник (22 января 2018, 17:58):

Этот мод возвращает в Morrowind большую часть вырезанного контента

Остались тут еще те, кто играет в The Elder Scrolls III: Morrowind? Хоть раз в год, ради освежения памяти? Если такие есть, то вам стоит обратить внимание на мод Morrowind Uncut от Ferretmyster. Он возвращает в игру большую часть контента, вырезанного Bethesda из GOTY-издания Morrowind.

Хотя в сети можно найти и другие моды, возвращающие в игру контент, автор Morrowind Uncut уверяет, что у него в три раза больше контента, чем у конкурентов.

Morrowind Uncut включает:

  • 1 новую деревню
  • 6 новых интерьеров
  • 4 новых данжена
  • 3 новых существа
  • 3 новых артефакта
  • 9 новых видов оружия
  • 7 новых квестов
  • 6 новых загрузочных экранов
  • 14 новых заболеваний
  • 18 патчей
  • 55 новых NPC
  • 137 новых вещей
  • новые текстовые диалоги
  • новые озвученные диалоги
  • новые анимации
  • новые звуковые эффекты
  • новые пути для путешействий
  • и другое
Читать еще:  Mount and Blade 2: Bannerlord Чит коды фишки и секреты

Заинтересовались? Скачать Для просмотра ссылки Зарегистрируйтесь. Там же вся информация по установке.




а как понять это точно вырезанный контент или самодеятельность автора?

Сообщество Империал: У каждого свой Morrowind; Сообщество Империал

Imperials conquer and steal. Maybe the rebels wouldn’t be so racist if other people groups didn’t come in and steal their lands.

My next playthrough is going to be an RP playthrough where i play as an Argonian slave who rebelled against his Dunmer masters and became the hero who eventually led the Argonians in the conquering of Morrowind.

(He’ll be a warrior character to reflect the whole «Argonian hero» thing.)

But does that give the imperials the right to steal their lands? No. The dunmer want them out, and that’s where they should go.

No matter what race you pick in morrowind, you’re still an outlander. Even if you choose dunmer, they know you’re foreign, and some will look down on a dunmer outlander even more than an imperial.

The locals are hardly powerless in Morrowind. They had to sign a treaty making them «officially» a part of the empire, but they’re still largely autonomous, and the primary authorities are still the great houses and the Tribunal. The Empire maintains forts and missions in morrowind, but their authority is far from absolute, to the point that Morrowind citizens aren’t subject to the same laws as the rest of the empire. Most notably: Morrowind is the only place in the empire where slavery is legal. The dunmer are hardly innocent.

The relationships between the various factions and authorities in morrowind isn’t as straightforward as the politics of skyrim, and how good or bad say, the imperial presence is, depends a lot on who you ask.

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Imperial Legion Expansion

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  • Guilds / Factions
  • Quests
  • Books
  • Clothing
  • Items — Furniture
  • Locations — Player-Owned
  • Magic — Enchantments
  • NPC Trainers
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About this mod

This mod is a complete overhaul of the Imperial Legion faction. New quests, items, NPCs and more.

DLC requirements

DLC name
Bloodmoon
Tribunal

Author’s instructions

You can upload this file to other websites, as long as you credit me as the original creator. You can modify this file, but you must contact me beforehand and ask for my permission.

File credits

Caeris, RubberMan01 — Creators of the companion script used for the Publius Claudius Follower mod

Maw3193 — «Legion papers» mod

Eldermaster28 — «Knight of the Imperial Dragon Chambers» mod

Alaisiagae and Sfinna Ironfoot — «Duke’s Armor Full Set» mod

CryptsOfTheDead — «Imperial Legion Goods» mod

Danae — Cleaning and dialogue tweaks

Bluttier and Ezze — Technical help with merging mods

Donation Points system

This mod is not opted-in to receive Donation Points

Translations available on the Nexus

LanguageName
Polish Author: MiamianImperial Legion Expansion PL

Version 2.4

  • Ensured compatibility with «The Tragedy of Dahrk Mezalf the Wise’ and ‘Elisamsi Follower’

Version 2.3

  • Further bugfixes

Version 2.2

  • Bugfixes

Both straight donations and premium membership donations accepted

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Did you fall in love with the Imperial Legion like me when you first met them? Did you view them as brave protectors of the land? Or did they make you think of the Roman Legions? Then this mod is for you. This mod is a complete overhaul of the Imperial Legion faction.

The features of this mod include:

— 8 new quests by me: Clear Saprius Entius’ name of murder, hunt down the Amulets of the Nine Divines scattered around Vvardenfell, free a fellow Imperial Legionnaire imprisoned by the Telvanni and a lot more! (And a walkthrough enclosed in the .zip file, just in case you get stuck)

— Bugfixes of vanilla bugs (such as the Imperial Archers not being in the Imperial Legion and Dumbuk gro-Bolag appearing in the game twice)

— Receive better rewards for advancement in the Legion, including items that you wouldn’t be able to get in the vanilla game without murdering a peaceful NPC, such as the Imperial Templar Skirt

— New items, and better personality for some of the vanilla NPCs in the Legion

— Supply chests for the Imperial Legions, similarly to the Fighters’ Guild and the Mages’ Guild (Thanks to CryptsOfTheDead for allowing me to incorporate the mod «Imperial Legion Goods» into this one.)

— A companion: Publius Claudius, a young, and perhaps somehow naive man from Cyrodiil. Upon joining the Legion you will have the opportunity to team up with him and do the Legion quests with him on your side. A unique backstory, a long personal quest by him, which is intertwined with the Legion questline (See the walkthrough enclosed, if you get stuck!). He also provides commentary on each of the Legion quests, based on your choices, if applicable.

-Do you have better armor than the one the Legion provides? Why don’t you ask your superiors for a paper which proves your affiliation to the Legion instead of running around in Legion armor? (Thanks for Maw3193, who according to the website Morrowind Modding History gives permission to everyone to modify or use his mod titled “Legion papers”for their own projects.)

— Did you ever want to receive the full set of the Duke’s Guard silver armor upon becoming a member of the Order of Ebonheart? Now you can, thanks to the creators of the mod «Duke’s Armor Full Set,» Alaisiagae and Sfinna Ironfoot. I have incorporated their mod into this one.

— Earn the right to your own chambers in Castle Ebonheart once you become the Knight of the Imperial Legion (Thanks for Eldermaster28 who kindly gave me permission to use his mod titled “Knight of the Imperial Dragon Quarters)

ABOUT THE “LEGION PAPERS” mod: Do not ever drop the papers from you inventory. (They have no weight, don’t worry.)

Q: What is new in version 2.4 as opposed to the previous versions?

A: Well, I believe that this version deserves the «2.3» classification, as I have redone this mod completely. The original «Imperial Legion Expansion» was released years ago, and since then I have developed a lot as a modder.

— My mod, «Publius Claudius Follower» has been merged into this one. Link to the standalone mod: https://www.nexusmods.com/morrowind/mods/46645

— I have removed Larrius Varro’s questline about eradicating organized crime in Vvardenfell — I’ve got too much criticism that it is not lore-friendly, because the Morag Tong is protected by the Armistice. I still don’t agree with this view, because the mod clearly spelled it out that Larrius Varro is a vigilante, a renegade in the Legions, who places personal morality above the law, and it is not an official order from him, but something which the two of you do in secret to advance the interest of the Empire. But anyway, I have listened to the vox populi, because I’m sick and tired of explaining this for the 165th time. It’s gone.

— I have also removed the quests concerning the priestesses of Dibella and the priest of Akatosh. yeah, they were quite immature and goofy, not fitting the seriousness of the rest of the mod.

— I have fixed a lot of quests that are still present so that you can receive them through greetings, in a proper manner, instead of through random dialogue topics (back then, when I first made this mod, it seemed to be an immersive idea: like, we start talking about stuff, and then they suddenly mention that by the way, they need me to do something. it wasn’t really player-friendly, though)

— I have also removed those quests which were actually Bethesda vanilla quests for the Imperial Legion, present in the CS, but not making into the final game. There are a bunch of «restore cut content» mods around, compatibility and everything.

— I have also removed that Amulet of Akatosh from the top of the dragon statue in Ebonheart to appease Rebirth people, as Rebirth moves that statue around, which made the amulet float in the air for them (For the quest to acquire the Amulets of the Nine Divines, there are other ways to get the Amulet of Akatosh, don’t worry)

— Added ownership to the Imperial Legion Supply Chests, so now only Legionnaires can take the items from them

Источники:

http://imtw.ru/topic/51309-u-kazhdogo-svoi-morrowind/page__st__20

http://steamcommunity.com/app/22320/discussions/0/620700960906544373/

http://www.nexusmods.com/morrowind/mods/44469

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